Up Your Teaching Game

Regular price €33.99
A01=Janna Jackson Kellinger
Age Group_Uncategorized
Age Group_Uncategorized
Author_Janna Jackson Kellinger
automatic-update
Category1=Non-Fiction
Category=JNC
Category=JNF
Category=JNU
Category=JNV
computers & technology
COP=United Kingdom
curricula
Delivery_Pre-order
educational technology
eq_isMigrated=2
eq_new_release
eq_non-fiction
eq_society-politics
instructional strategies
Language_English
PA=Not yet available
Price_€20 to €50
PS=Forthcoming
softlaunch
teaching methods
technology and leadership
technology in education

Product details

  • ISBN 9781032576183
  • Weight: 330g
  • Dimensions: 152 x 229mm
  • Publication Date: 23 Dec 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days
: On Backorder

Will Deliver When Available
: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

Up Your Teaching Game offers K-12 teachers an intuitive and refreshingly fun pathway for creating immersive, story-based games that encourage students to experience the curriculum through play. Regardless of their technical abilities, design acumen, grade level, or domain, today’s teachers have fresh opportunities to create and implement their own content-based games based on the same techniques that video game designers use to create commercial video games. In five actionable steps, this book prepares educators to design curricular games that teach instead of test, that are derived from content rather than divergent from it, and that motivate students to take ownership over their learning. Programs that most teachers are familiar with, such as PowerPoint and Google Slides, and technologies that may be new to them, such as Twine and Scratch, are addressed alongside the use of their own classrooms and schools as game spaces. Novice and veteran teachers alike, as well as curriculum designers and school technologists, will find a wealth of strategies and lessons learned, tips for avoiding pitfalls and time constraints, examples of quests and storyline advancement, and much more.

Janna Jackson Kellinger is Professor in the College of Education and Human Development at the University of Massachusetts Boston, USA.