Using Graphic Novels in the English Language Arts Classroom

Regular price €32.50
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Dr Jung Kim
A01=Jung Kim
A01=Professor William Boerman-Cornell
A01=William Boerman-Cornell
Age Group_Uncategorized
Age Group_Uncategorized
Author_Dr Jung Kim
Author_Jung Kim
Author_Professor William Boerman-Cornell
Author_William Boerman-Cornell
automatic-update
Category1=Fiction
Category1=Non-Fiction
Category=CJA
Category=FX
Category=YPCA
COP=United Kingdom
Delivery_Delivery within 10-20 working days
eq_isMigrated=2
eq_nobargain
Language_English
PA=Available
Price_€20 to €50
PS=Active
softlaunch

Product details

  • ISBN 9781350112681
  • Weight: 360g
  • Dimensions: 156 x 232mm
  • Publication Date: 01 Oct 2020
  • Publisher: Bloomsbury Publishing PLC
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Secure checkout Fast Shipping Easy returns

Shortlisted for the UK Literacy Association's Academic Book Award 2021

There is an increasing trend in teachers using graphic novels to get their students excited about reading and writing, using both original stories and adaptations of classic works by authors such as Homer, Shakespeare, and the Brontes. However, there is surprisingly little research available about which pedagogies and classroom practices are proven to be effective.

This book draws on cutting-edge research, surveys and classroom observations to provide a set of effective methods for teaching with graphic novels in the secondary English language arts classroom. These methods can be applied to a broad base of uses ranging from understanding literary criticism, critical reading, multimodal composition, to learning literary devices like foreshadowing and irony.

The book begins by looking at what English language arts teachers hope to achieve in the classroom. It then considers the affordances and constraints of using graphic novels to achieve these specific goals, using some of the most successful graphic novels as examples, including Maus; Persepolis; The Nameless City; and American Born Chinese and series such as Manga Shakespeare. Finally, it helps the teacher navigate through the planning process to figure out how to best use graphic novels in their own classroom. Drawing on their extensive teaching experience, the authors offer examples from real classrooms, suggested lesson plans, and a list of teachable graphic novels organized by purpose of teaching.

William Boerman-Cornell is Professor of Education at Trinity College, USA.

Jung Kim is Associate Professor of Literacy at Lewis University, USA.

More from this author