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A01=Joleen Blom
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Video Game Characters and Transmedia Storytelling: The Dynamic Game Character

English

By (author): Joleen Blom

Characters are a vital aspect of todays transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.

This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters identities and affect their possible destinies.

Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology. See more
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Original price €109.99
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A01=Joleen BlomAge Group_UncategorizedAuthor_Joleen Blomautomatic-updateCategory1=Non-FictionCategory=JFDCategory=PBUDCategory=UMKCOP=NetherlandsDelivery_Delivery within 10-20 working daysLanguage_EnglishPA=AvailablePrice_€50 to €100PS=Activesoftlaunch
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Product Details
  • Dimensions: 156 x 234mm
  • Publication Date: 30 Oct 2023
  • Publisher: Amsterdam University Press
  • Publication City/Country: Netherlands
  • Language: English
  • ISBN13: 9789463722957

About Joleen Blom

Joleen Blom is a university lecturer at the Centre of Excellence in Game Culture Studies at the Tampere University Game Research Lab. She is the author of Video Game Characters and Transmedia Storytelling published at the Amsterdam University Press. For more see joleenblom.com

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