Video Gamers

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A01=Garry Crawford
Adventure Rock
analysis
Author_Garry Crawford
Category=JHBS
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console
Contemporary Society
culture
digital leisure research
Elective Belongings
Enunciative Production
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everyday digital gaming experiences
Fan Fiction
Game Guides
Game Studies
gameplay
gamer identity formation
games
Grand Theft Auto
industry
interactive media consumption
LAN Event
ludology approaches
magic
Older Fields
participatory media practices
play
Play Video Games
Pop Stars
sociocultural media analysis
Solitary Leisure Activity
Sport Themed Video Game
studies
UK Undergraduate Student
Video Game Analysis
Video Game Community
Video Game Culture
Video Game Fan
Video Game Machines
Video Game Mods
Video Game Scholars
Video Game Studies
Video Game Violence
Video Games

Product details

  • ISBN 9780415563680
  • Weight: 530g
  • Dimensions: 156 x 234mm
  • Publication Date: 02 Aug 2011
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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Video gaming is economically, educationally, culturally, socially and theoretically important, and has, in a relatively short period of time, firmly cemented its place within contemporary life. It is fair to say, however, that the majority of research to date has focused most specifically on either the video games themselves, or the direct engagement of gamers with a specific piece of game technology.

In contrast, Video Gamers is the first book to explicitly and comprehensively address how digital games are engaged with and experienced in the everyday lives, social networks and consumer patterns of those who play them. In doing so, the book provides a key introduction to the study of gamers and the games they play, whilst also reflecting on the current debates and literatures surrounding gaming practices.

Garry Crawford is a Senior Lecturer in Cultural Sociology at the University of Salford. He is the author or editor of a number of books including Consuming Sport (2004), Dictionary of Leisure Studies (2009, with T. Blackshaw) and Online Gaming in Context (2011, edited with V.K Gosling and B. Light).

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