Virtual Local Manufacturing Communities

Regular price €27.50
A01=William Sims Bainbridge
Author_William Sims Bainbridge
Category=GTQ
Category=KCC
Category=KND
eq_bestseller
eq_business-finance-law
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction

Product details

  • ISBN 9781948580748
  • Weight: 299g
  • Dimensions: 152 x 228mm
  • Publication Date: 28 Feb 2019
  • Publisher: Business Expert Press
  • Publication City/Country: US
  • Product Form: Paperback
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days: On Backorder

Will Deliver When Available: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

Distributed manufacturing offers the promise of bringing jobs back to local communities, producing goods that are personalized or harmonize with distinctive cultures, and thereby reversing significant aspects of the globalization that has dominated in recent years. Large corporations may still have important roles to play, but in collaboration with local workshops, providing machinery, software, databases of designs, and communication media suitable for a diverse and dynamic workforce. For years, a set of computer simulation laboratories has flourished, in which millions of people have used virtual machines to produce a great variety of products: massively multiplayer online role-playing games. Their systems are highly diverse, complex, and provide information capable of serious social science analysis.

This book deeply explores 30 of these production-capable social media, based on thousands of hours of observation and extensive collection of statistical data, extracting hypotheses that may generalize to the real-world distributed manufacturing of the near future. This book begins with an overview of this universe of online virtual worlds then demonstrates the principles of virtual manufacturing, modes of work-related communication, socio-economic structures and dynamics, and the function of artificial intelligence in these human-technology systems. It concludes with consideration of the large-scale technical and cultural variation illustrated both by individual examples and by the rather large industry in which they have long been successful.
William Sims Bainbridge has written 30 books and over 300 articles or book chapters, in areas such as technological innovation, computational analysis, social movements, and modern culture. He represented the social and information sciences in organizing the Converging Technologies conferences of the U.S. government, which resulted in 11 edited volumes that sought to unite nanotechnology, biotechnology, information technology, and cognitive science. He currently manages a program that supports research on humancentered computing.