Virtual Reality: Concepts and Technologies

Regular price €210.80
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
ACM Press
ACM SIGGRAPH
ACM Transaction
application
Behavioural Interfaces
Category=AB
Category=UYV
Collision Detection
display
DOF
environment
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
feedback
force
Force Feedback Interface
fuchs
Haptic Device
Haptic Interfaces
Haptic Rendering
Head Mounted Display
head-mounted
Horizontal Parallax
IEEE International Conference
Immersive Virtual Environments
interfaces
IOS
IOS Press
Motor Interfaces
philippe
Real World
RSJ International Conference
Sensorimotor Discrepancies
Sensorimotor I2
Tactile Interfaces
Virtual Environment
Virtual Reality
Virtual Reality Device
world

Product details

  • ISBN 9780415684712
  • Weight: 929g
  • Dimensions: 174 x 246mm
  • Publication Date: 27 Jul 2011
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the reader with the importance of the user’s needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. This book is intended for engineers, computer scientists and computer game developers working on various VR applications. It can further serve as an educational tool in Virtual Reality courses for senior graduate and postgraduate students.

Philippe Fuchs, Professor in Mines ParisTech, School of Engineering
(Paris), is the leader of the « Virtual Reality & Augmented Reality » team.
His field of research is the theoretical approach of VR and its applications
in industry.

Guillaume Moreau is Associate Professor at Ecole Centrale Nantes School
of Engineering and his research topics are GIS, Virtual and Augmented Reality
and Computer vision.

Pascal Guitton is full Professor at the University of Bordeaux. He is
President of the French national association of Virtual Reality (AFRV) and
the Director of Research at INRIA.