When Nightmares Come

Regular price €19.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
28mm
A01=Patrick Todoroff
A12=Boris Groh
Age Group_Uncategorized
Age Group_Uncategorized
agent
Author_Boris Groh
Author_Patrick Todoroff
automatic-update
campaign
Category1=Fiction
Category1=Non-Fiction
Category=FK
Category=FKM
Category=FKW
Category=FMX
Category=WDHW
combat
cooperative
COP=United Kingdom
core rulebook
creepy
d6
Delivery_Delivery within 10-20 working days
eq_bestseller
eq_fantasy
eq_fiction
eq_isMigrated=2
eq_nobargain
investigation
Language_English
miniature
modern
monster
narrative
occult
PA=Available
Price_€10 to €20
PS=Active
roleplaying
rules
rules-light
ruleset
skirmish
softlaunch
solo
tabletop
urban
vigilantes
war games
watcher

Product details

  • ISBN 9781472860040
  • Weight: 263g
  • Dimensions: 184 x 246mm
  • Publication Date: 28 Mar 2024
  • Publisher: Bloomsbury Publishing PLC
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
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A solo and cooperative skirmish wargame for investigating and battling the supernatural mysteries of the modern world.

When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. Players will form a team of paranormal vigilantes; self-taught occult specialists and monster hunters who call themselves the Nightwatch. These self-appointed members of the ‘watch look to tackle the supernatural horrors and investigate the strange disturbances that plague their city.

The core of the game, using the Action Dice Pool with its multiple die types, is fast and bloody, with tiered enemies, flexible player classes, quick combat resolution, and straightforward mission objectives.

When Nightmares Come also contains a roleplaying element that allows for non-combat challenges and dramatic encounters. This system uses the same dice types as the core game’s Action Dice Pool and emphasizes quick resolutions. This narrative system adds a fresh dimension to the core miniatures experience, particularly in longer campaigns where the promise of different foes and new storylines encourages long-term playability.

Patrick Todoroff's love of miniatures began more than 40 years ago when his step-father took him to the MiniFigs USA factory and he's been hooked ever since. A stained-glass artisan and SFF writer, he lives and works on Cape Cod, MA.

Boris Groh was born in the Crimea, Ukraine, and has since lived in Kyiv and Lviv. As an illustrator, he has worked on albums, books, and games, and with clients such as Lost Symphony, De Arma, and Timeworn. Boris has also created an artwork that was used as a Ukrainian postage stamp.

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