Women in Game Development

Regular price €59.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
Age Group_Uncategorized
Age Group_Uncategorized
Anita Sarkeesian
automatic-update
B01=Jennifer Brandes Hepler
Bard's Tale
Bard’s Tale
Category1=Non-Fiction
Category=JBSF1
Category=JFSJ1
Category=UDX
Category=UMK
Common Engine
community management
COP=United Kingdom
Customizable Card Game
Delivery_Delivery within 10-20 working days
Dragon Age
Dragon Age II
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
Full Time Quality Assurance
Game Developers
Game Fun
Good Production Practices
Grand Theft Auto
HTC Vive
Language_English
Myst Iv
Nancy Drew
PA=Available
Pervasive Marketing
Price_€50 to €100
PS=Active
Red Green Color Blindness
Scrum Teams
sexual harassment
softlaunch
Star Wars Galaxies
Street Fighter II
Swat
Tv Writing
video game development
women's experiences
Young Men

Product details

  • ISBN 9781138947924
  • Weight: 340g
  • Dimensions: 152 x 229mm
  • Publication Date: 01 Jul 2016
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Secure checkout Fast Shipping Easy returns

Videogame development is usually seen as a male dominated field; even playing videogames is often wrongly viewed as a pastime for men only. But behind the curtain, women have always played myriad important roles in gaming. From programmers to artists, designers to producers, female videogame developers endure not only the pressures of their jobs but also epic levels of harassment and hostility. Jennifer Brandes Hepler’s Women in Game Development: Breaking the Glass Level-Cap gives voice to talented and experienced female game developers from a variety of backgrounds, letting them share the passion that drives them to keep making games.

Key Features

    • Experience the unique stories of nearly two dozen female game developers, from old-school veterans to rising stars.
    • Understand the role of women in videogames, from the earliest days of development to the present day.
    • Hear first-hand perspectives from working professionals in fields including coding, design, art, writing, community management, production and journalism.
    • Get tips for how to be a better ally and make your company and teams more inclusive.
    • Learn about the obstacles you face if you’re an aspiring female developer, and how to overcome them.
    • Meet the human face of some of the women who have endured the industry’s worst harassment… and kept on going.

Jennifer Brandes Hepler has been in the games industry for 18 years, starting as a writer for tabletop games before joining Bioware as a senior writer on the Dragon Age series and Star Wars: The Old Republic. After two years as the lead writer on Disruptor Beam’s Game of Thrones Ascent, Jennifer is now working on serious games for Kognito Interactive, using game dialogue to teach empathy and communication skills. Jennifer has spoken on gender and game writing at GDC, Games For Change, Geek Girl Con, and EA University.