Working with Sound

Regular price €186.00
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Rob Bridgett
Audio Director
audio production workflows
Audio Team
Audio Work
Author_Rob Bridgett
Category=AB
Category=AV
Category=UGN
Category=UMK
Category=UYU
collaboration
creative collaboration methods
Daw
Embrace
Entertainment Experience
Eq
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_music
eq_nobargain
eq_non-fiction
Feedback
Final Mix
Friction
Game Audio
Game Developer
Game Development
Game Development Team
haptic feedback design
Hollywood
Home Theatre
hybrid
hybrid audio development strategies
interactive media acoustics
Live
Main
Mixers
Playback
remote working
Sound Designer
spatial audio techniques
Studio
surround sound integration
Timeline
Tv
Viewpoint

Product details

  • ISBN 9781032406954
  • Weight: 580g
  • Dimensions: 156 x 234mm
  • Publication Date: 01 Jun 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.

Through learnings from the pre-pandemic remote and isolated worlds of audio work, sound designers, composers, and dialogue designers find themselves equipped uniquely to thrive in the hybrid, remote, and studio-based realms of today’s fast-evolving working landscapes. With unique insights into navigating the worlds of isolation and collaboration, this book explores ways of thinking and working in this world, equipping the reader with inspiration to sustainably tackle the many stages of the development process.

Working with Sound is an essential guide for professionals working in dynamic audio teams of all sizes, as well as the designers, producers, artists, animators, and programmers who collaborate closely with their colleagues working on game audio and sound.

Rob Bridgett is a British-Canadian Audio Director, Mix Supervisor, Sound Designer and Recordist based in Newfoundland. In 1993, Rob attended Derby University to study cinema and media and was one of the first to graduate from the ‘Sound Design for the Moving Image’ Master’s degree programme at Bournemouth University in 1999. Having worked as a director in the games industry since 2001 (Vivendi Games, Activision Blizzard, Square Enix, PlayStation), Rob has become a committed advocate for ‘leading with sound’ and ‘sound as design’.

More from this author