World of Fallout

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A01=Kenton Taylor Howard
alternate history analysis
American militarism critique
Author_Kenton Taylor Howard
Board Game
Caesar's Legion
Caesar’s Legion
California Republic
Category=JBCC1
Category=JBCT
Cosmetic Enhancements
critical media theory
digital culture studies
Elder Scrolls
eq_bestseller
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
Fallout
Fallout Series
Fallout Shelter
Fan Creations
fan studies
Game Developer
Gamma World
imaginary worlds
interactive storytelling research
Main Character
media fandom
Modding Tools
Myers Briggs Personality Types
nuclear apocalypse narrative
Obsidian Entertainment
Open World Game
Pinball Game
post-apocalyptic game world analysis
Previous Games
Real Time Game
Star Wars Franchise
Tabletop Gaming
transmedia studies
United States Capitol
Video Game
Video Game Design
Video Game Mods
video game studies
World Design
worldbuilding

Product details

  • ISBN 9781032498102
  • Weight: 120g
  • Dimensions: 129 x 198mm
  • Publication Date: 20 Jul 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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Examining the four main single player games in the franchise and its related spinoff games, this book explores the world of the popular role-playing video game, Fallout.

Kenton Taylor Howard examines the maps of the games, the design of their worlds, and how the franchise has been expanded through fan-created video game modifications and tabletop games. This book highlights the importance of worldbuilding in the Fallout franchise, examining the extensive alternate history the game creates – diverging from real-world history in the early 1900s and resulting in a world that is destroyed by nuclear apocalypse in 2077 – and exploring how the series builds this detailed world over the course of many games. The book also examines how the franchise has served as an extended commentary on American militarism and expansionism. The series is closely examined through the lens of critical media studies, as well as relying on theoretical frameworks relating to video game design and world design.

This book will be of interest to students, scholars, and enthusiasts of video game studies, video game design, media fandom and fan studies, transmedia studies, and imaginary worlds.

Kenton Taylor Howard is a Lecturer in the Games and Interactive Media program at the University of Central Florida, USA. His research interests include video games, critical theory, and teaching. His work has been published in journals such as Transactions of the Digital Games Research Association, the Well Played journal, and One Shot: A Journal of Critical Play and Games.

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