Writing for Video Game Genres

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advanced game writing for academics
adventure games
alternate
Alternate Reality Games
branching storylines
casual
Casual Games
Category=UGG
character
Cinematic Sequences
Dense
design
developer
Devious
Dune II
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
first-person shooters
Follow
Fps
game dialogue systems
Game Writing
Game's Developer
Game’s Developer
gaming
Grand Theft Auto
Handheld
Hero's Journey
Hero’s Journey
Horror Game
interactive narrative design
Main Character
Mission Briefings
Mobile Phone Games
multiplayer online games
narrative immersion techniques
non-player
NPCs
player agency mechanics
Player Character
procedural storytelling
role-playing games
sandbox
Sandbox Games
Scripted Events
sports games
Super Mario World
Video Game Genres
Voiceover
Wo
world
writers

Product details

  • ISBN 9781568814179
  • Weight: 460g
  • Dimensions: 191 x 235mm
  • Publication Date: 26 Feb 2009
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Paperback
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This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and everything in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more. Game writing samples are included with the book, and more are available online.