Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.
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Product Details
Dimensions: 140 x 216mm
Publication Date: 29 May 2014
Publisher: Palgrave Macmillan
Publication City/Country: United Kingdom
Language: English
ISBN13: 9781137301413
About I. RichardsonL. Hjorth
Larissa Hjorth is an artist digital ethnographer and Professor in the Games Programs School of Media and Communication RMIT University Australia. She is co-director of RMIT's Digital Ethnography Research Centre (DERC) with Heather Horst. Since 2000 Hjorth has been researching the gendered and socio-cultural dimensions of mobile social locative and gaming cultures in the AsiaPacific. These studies are outlined in her books Mobile Media in the Asia-Pacific (2009) Games and Gaming (2010) Online@AsiaPacific: Mobile Social and Locative in the AsiaPacific Region (with Michael Arnold 2013) and Understanding Digital Media in the Age of Social Networking (with Sam Hinton 2013).Ingrid Richardson is Associate Professor in Digital Media at Murdoch University Western Australia. She has a broad interest in the 'human-technology relation' and has published on topics such as scientific technovision virtual and augmented reality games mobile media and small-screen practices urban screens remix culture and web-based content creation and distribution.