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A01=J. R. Parker
A01=James R. Parker
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Author_J. R. Parker
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Introduction to Game Development: Using Processing

4.00 (1 ratings by Goodreads)

English

By (author): J. R. Parker James R. Parker

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

Features:
  • Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more
  • Create a small collection of complete computer games developed throughout the book
  • Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games
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Current price €47.59
Original price €55.99
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A01=J. R. ParkerA01=James R. ParkerAge Group_UncategorizedAuthor_J. R. ParkerAuthor_James R. Parkerautomatic-updateCategory1=Non-FictionCategory=UMKCOP=United StatesDelivery_Delivery within 10-20 working daysLanguage_EnglishPA=AvailablePrice_€20 to €50PS=Activesoftlaunch
Delivery/Collection within 10-20 working days
Product Details
  • Weight: 780g
  • Publication Date: 17 Jun 2015
  • Publisher: Mercury Learning & Information
  • Publication City/Country: United States
  • Language: English
  • ISBN13: 9781937585402

About J. R. ParkerJames R. Parker

Parker James R. : James R. Parker PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art computer simulation and educational technology. Dr. Parker is the author of Game Development Using Python 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).

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