Cloud-Based Game Streaming with AWS GameLift: Designing, Deploying, and Managing Online Multiplayer Game Servers in the Cloud for Seamless Player Experience and Cost Optimization | Agenda Bookshop Skip to content
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Online orders placed from 19/12 onward will not arrive in time for Christmas.
A01=Greyson Chesterfield
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Age Group_Uncategorized
Author_Greyson Chesterfield
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Category1=Non-Fiction
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Language_English
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Cloud-Based Game Streaming with AWS GameLift: Designing, Deploying, and Managing Online Multiplayer Game Servers in the Cloud for Seamless Player Experience and Cost Optimization

English

By (author): Greyson Chesterfield

Current price €18.04
Original price €18.99
Save 5%
A01=Greyson ChesterfieldAge Group_UncategorizedAuthor_Greyson Chesterfieldautomatic-updateCategory1=Non-FictionCategory=UTCDelivery_Delivery within 10-20 working daysLanguage_EnglishPA=AvailablePrice_€10 to €20PS=Activesoftlaunch
Delivery/Collection within 10-20 working days
Product Details
  • Weight: 227g
  • Dimensions: 152 x 229mm
  • Publication Date: 30 Oct 2024
  • Publisher: Independently Published
  • Language: English
  • ISBN13: 9798345016398

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