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B01=Suzy O'Hara
B01=Victoria Bradbury
Category1=Non-Fiction
Category=AB
Category=AF
Category=H
Category=JFD
Category=UGN
COP=United States
Delivery_Pre-order
Language_English
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Art Hack Practice: Critical Intersections of Art, Innovation and the Maker Movement

English

Bridging art and innovation, this book invites readers into the processes of artists, curators, cultural producers and historians who are working within new contexts that run parallel to or against the phenomenon of maker culture.

The book is a fascinating and compelling resource for those interested in critical and interdisciplinary modes of practice that combine arts, technology and making. It presents international case studies that interrogate perceived distinctions between sites of artistic and economic production by brokering new ways of working between them. It also discusses the synergies and dissonances between art and maker culture, analyses the social and collaborative impact of maker spaces and reflects upon the ethos of the hackathon within the fabric of a media labs working practices.

Art Hack Practice: Critical Intersections of Art, Innovation and the Maker Movement is essential reading for courses in art, design, new media, computer science, media studies and mass communications as well as those working to bring new forms of programming to museums, cultural venues, commercial venture and interdisciplinary academic research centres.

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Current price €134.09
Original price €148.99
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Age Group_Uncategorizedautomatic-updateB01=Suzy O'HaraB01=Victoria BradburyCategory1=Non-FictionCategory=ABCategory=AFCategory=HCategory=JFDCategory=UGNCOP=United StatesDelivery_Pre-orderLanguage_EnglishPA=Temporarily unavailablePrice_€100 and abovePS=Activesoftlaunch

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Product Details
  • Weight: 620g
  • Dimensions: 152 x 229mm
  • Publication Date: 14 Nov 2019
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: United States
  • Language: English
  • ISBN13: 9780815374923

About

Victoria Bradbury is a new media artist and researcher who creates interactive installations virtual reality artworks and performances. She teaches interactive New Media at The University of North Carolina Asheville and holds a PhD from the CRUMB research group at the University of Sunderland and an MFA from Alfred University. Her website is www.victoriabradbury.com. Suzy OHara is a curator and researcher based at the University of Sunderland. Through her practice she interrogates evolving relationships between art and technology and investigates interdisciplinary and cross-industry models of curation that utilise and inform innovation-based strategies. She holds a PhD from the CRUMB research group at the University of Sunderland and an MA in Curatorial Studies from Newcastle University.

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