Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators | Agenda Bookshop Skip to content
Selected Colleen Hoover Books at €9.99c | In-store & Online
Selected Colleen Hoover Books at €9.99c | In-store & Online
A01=Craig Caldwell
Age Group_Uncategorized
Age Group_Uncategorized
Author_Craig Caldwell
automatic-update
Category1=Non-Fiction
Category=A
Category=UGN
Category=UMK
Category=UYU
COP=United Kingdom
Delivery_Pre-order
Language_English
PA=Not yet available
Price_€100 and above
PS=Forthcoming
softlaunch

Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators

English

By (author): Craig Caldwell

Professor Craig Caldwells Story Structure and Development provides a clear and practical approach to understanding the essentials of storytelling. This book distills fundamental elements, principles, and structures, explicitly tailored for animators, game designers, VFX artists, and XR creators, so they can seamlessly integrate these concepts into their work. It is a comprehensive guide, enriched with extensive insights and advice from industry professionals.

The thoroughly revised and updated Second Edition introduces new film and animation examples alongside over 200 vibrant images designed with todays digital content creators in mind. Organized to enhance accessibility, this edition offers a structured approach to the story fundamentals critical to todays movies, animation, games, and XR. Readers will gain valuable insights into the universal patterns of narrative, gaining a deeper understanding of the core story concepts that directors and producers often emphasize with the phrase, Its all about story.

Key Features:

  • Comprehensive Story Structure: This approach consolidates universal story frameworks across the digital media industry into a single, accessible text.
  • Visual Learning: Features a wealth of illustrations and visuals that reinforce and clarify key concepts for visual learners.
  • Flexible Organization: It is structured to allow readers to access sections in a non-linear manner, either for individual reference or adaptation to various teaching methodologies.
See more
Current price €122.54
Original price €128.99
Save 5%
A01=Craig CaldwellAge Group_UncategorizedAuthor_Craig Caldwellautomatic-updateCategory1=Non-FictionCategory=ACategory=UGNCategory=UMKCategory=UYUCOP=United KingdomDelivery_Pre-orderLanguage_EnglishPA=Not yet availablePrice_€100 and abovePS=Forthcomingsoftlaunch

Will deliver when available. Publication date 16 Jan 2025

Product Details
  • Dimensions: 178 x 254mm
  • Publication Date: 16 Jan 2025
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9781032786506

About Craig Caldwell

Craig Caldwell is USTAR (Utah Science Technology and Research) professor in digital media University of Utah. Having worked for Walt Disney Feature Animation and Electronic Arts games he has extensive experience in the industry approach to creating animation and games. Caldwell has been a co-founder and arts director for one of the top-ranked interactive games programs Entertainment Arts and Engineering (EAE University of Utah) with its numerous award win­ning games. He has served as head of the largest film school in AustraliaGriffith Film School Griffith University as well as chair of the Media Arts Department and associate director of the New Media Center at University of Arizona; as well as having been selected as a DeTao Master Institute of Animation and Creative Content on the SIVA campus Shanghai China. Caldwell speaks frequently on story at major conferences such as SIGGRAPH FMX Sundance CCG Expo and Mundos Digitales. He earned his PhD from the Advanced Computing Center for Art and Design Ohio State University.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
We use cookies to ensure that we give you the best experience on our website. If you continue we'll assume that you are understand this. Learn more
Accept