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B01=Jon-Chao Hong
Category1=Non-Fiction
Category=JNT
Category=JNV
COP=Singapore
Delivery_Pre-order
Language_English
PA=Not yet available
Price_€100 and above
PS=Forthcoming
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New Technology in Education and Training: Select Proceedings of the 5th International Conference on Advance in Education and Information Technology

English

This book presents the selected papers of the 5th International Conference on Advance in Education and Information Technology (AEIT 2024), which was held in Nagoya, Japan, 2024 January 5-7. With a worldwide increase in technology-enhanced learning in school and industry settings, there has been a progressive increase in the implementation of new technology in education and training. Issues surrounding teaching approaches, classroom management, and the evaluation of learning effectiveness are now considered of global concern.

 

Topics and technical areas covered include but are not limited to: Online/Virtual Laboratories, Classroom and Laboratory Integration, Managed Learning Environments (MLEs), Learning Management Systems (LMS), Collaborative Virtual Environments (CVEs), and Experiences in Educational/Serious Games.

This book serves as a useful reference for early career scholars, academics, entrepreneurs and professionals who are working in the field of implementing new technology in education and training.

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Current price €149.95
Original price €162.99
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Age Group_Uncategorizedautomatic-updateB01=Jon-Chao HongCategory1=Non-FictionCategory=JNTCategory=JNVCOP=SingaporeDelivery_Pre-orderLanguage_EnglishPA=Not yet availablePrice_€100 and abovePS=Forthcomingsoftlaunch

Will deliver when available. Publication date 23 Sep 2024

Product Details
  • Dimensions: 155 x 235mm
  • Publication Date: 23 Sep 2024
  • Publisher: Springer Verlag Singapore
  • Publication City/Country: Singapore
  • Language: English
  • ISBN13: 9789819742172

About

Professor Jon-Chao Hong received his doctoral degree in Education from the University of Illinois Champaign-Urbana the United States of America. He is currently working as a Chair Professor in the department of industrial education at National Taiwan Normal University (NTNU). As the Director of the Digital Game-based Learning Laboratory (GBL) he has developed 9 web games 24 educational Apps and virtual reality (VR) for skill training and language learning.   As the secretary general of the Taiwan Creativity Development Association he organizes several creative contests relevant to STEAM (Science Technology Engineering the Arts and Mathematics) such as the PowerTech Contest which invites elementary junior and senior high school students to produce robots or miniatures for friendly competition with a focus on ensuring students hands-on creation without parental or teacher assistance. As the executive secretary of the International Exhibition for Young Inventors (IEYI) he promotes this innovative contest to give students opportunities to stimulate their science inquiry abilities and also to cultivate students creativity and thinking attitude of STEAM. In addition he has published a number of academic articles in international journals related to digital game-based learning and thinking skills and creativity and received the Outstanding Research Prize from the Ministry of Science and Technology in Taiwan.

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