Lost in a Good Game: Why we play video games and what they can do for us | Agenda Bookshop Skip to content
Please note that books with a 10-20 working days delivery time may not arrive before Christmas.
Please note that books with a 10-20 working days delivery time may not arrive before Christmas.
A01=Pete Etchells
Age Group_Uncategorized
Age Group_Uncategorized
Author_Pete Etchells
automatic-update
Category1=Non-Fiction
Category=JFCA
Category=TB
Category=UBJ
COP=United Kingdom
Delivery_Delivery within 10-20 working days
Language_English
PA=Available
Price_€10 to €20
PS=Active
softlaunch

Lost in a Good Game: Why we play video games and what they can do for us

English

By (author): Pete Etchells

'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times

'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford

When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea.

In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us.

At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.

See more
Current price €14.95
Original price €16.99
Save 12%
A01=Pete EtchellsAge Group_UncategorizedAuthor_Pete Etchellsautomatic-updateCategory1=Non-FictionCategory=JFCACategory=TBCategory=UBJCOP=United KingdomDelivery_Delivery within 10-20 working daysLanguage_EnglishPA=AvailablePrice_€10 to €20PS=Activesoftlaunch
Delivery/Collection within 10-20 working days
Product Details
  • Weight: 260g
  • Dimensions: 129 x 196mm
  • Publication Date: 06 Feb 2020
  • Publisher: Icon Books
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9781785786143

About Pete Etchells

Pete Etchells is a Reader in Psychology and Science Communication at Bath Spa University whose field of research is the behavioural effects of videogames on the human brain. This is his first book.

Customer Reviews

No reviews yet
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
We use cookies to ensure that we give you the best experience on our website. If you continue we'll assume that you are understand this. Learn more
Accept