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A01=Makayla Lewis
A01=Miriam Sturdee
Age Group_Uncategorized
Age Group_Uncategorized
Author_Makayla Lewis
Author_Miriam Sturdee
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Category1=Non-Fiction
Category=AFF
Category=AK
Category=UYZ
COP=Switzerland
Delivery_Pre-order
Language_English
PA=Not yet available
Price_€50 to €100
PS=Forthcoming
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Sketching in Human Computer Interaction: A Practical Guide to Sketching Theory and Application

English

By (author): Makayla Lewis Miriam Sturdee

Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work yet it can bring multiple benefits to research and practice in multiple domains.

Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research.

This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques andapplied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction.


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Current price €57.95
Original price €62.99
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A01=Makayla LewisA01=Miriam SturdeeAge Group_UncategorizedAuthor_Makayla LewisAuthor_Miriam Sturdeeautomatic-updateCategory1=Non-FictionCategory=AFFCategory=AKCategory=UYZCOP=SwitzerlandDelivery_Pre-orderLanguage_EnglishPA=Not yet availablePrice_€50 to €100PS=Forthcomingsoftlaunch

Will deliver when available. Publication date 13 Nov 2024

Product Details
  • Dimensions: 155 x 235mm
  • Publication Date: 13 Nov 2024
  • Publisher: Springer International Publishing AG
  • Publication City/Country: Switzerland
  • Language: English
  • ISBN13: 9783031501357

About Makayla LewisMiriam Sturdee

Makayla Lewis By Day Dr Makayla Miranda Lewis (aka Maccy only my mother calls me by my full name) is a Senior Lecturer in Computer Science (User Experience Design) at Kingston University London United Kingdom. Makayla has a PhD in Human-Computer Interaction from the City University of London and was inspired by her mothers physical disability Cerebral palsy online social networks and change. Over the last 12 years since completing their PhD Makayla has researched and taught at various universities in England; her interests include human-computer interaction user experience design auto-ethnography arts and creativity emerging technologies and of course SKETCHING with Dr Miriam Sturdee. By Night Dr Maccy is also an accomplished visual thinker sketcher and visual notetaker and their works have been featured in three visual thinking books an Adobe blog and several Human-Computer Interaction publications (and now this book). Maccy is an active scribbler doodler and sketchnote who enjoys sharing their creative process at academic and industry sketching events courses and organizing international meetups e.g. Sketchnote Hangout and SketchnoteLDN. They are often found in meetings seminars meetups and on the sofa with Umbriel (a rather naughty but cute rabbit) and her guinea blobs (pigs) sketching her experiences feelings and birds (they do not know why but their default I dont know what to draw is birds). Maccy is a creative share; over 1500 sketches can be littered across social media websites and publications. For more information about Dr Maccy please visit: www.makaylalewis.co.uk   Miriam Sturdee Miriam is a lecturer and researcher in the School of Computer Science at the University of St Andrews in Scotland UK. Following a varied career path she initially studied psychology worked in marketing graphic design publishing illustration and undertook a Masters in Fine Art at Edinburgh College of Art. Later bringing together all of her interests she pursued an MRes and PhD in digital innovation at Lancaster University in 2013. It was during her PhD that she started investigating the role of sketching in designing for complex and novel technologies especially shape-changing interfaces and tangible interaction. More recently the sketching approach has transitioned into incorporating how arts based approaches can inform technical fields within STEM with a particular focus on future-focused interactions. Her other research explores everything from humanised iPhones and subconscious user-experiences to TTRPG in User Experience Design. As well as taking on regular service roles within the SIGCHI and ACM communities Miriam also teaches the long-running sketching in HCI course with Makayla Lewis a journey that started in 2014 and has led to the publication of this book. Outside of work Miriam herds cats makes delicious food sketches non-HCI things and loves being outdoors (in between rain showers).

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