Zombies, Consumption, and Satire in Capcoms Dead Rising | Agenda Bookshop Skip to content
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Please note that books with a 10-20 working days delivery time may not arrive before Christmas.
A01=Connor Jackson
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Author_Connor Jackson
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Category1=Non-Fiction
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Category=JFCA
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COP=United Kingdom
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Zombies, Consumption, and Satire in Capcoms Dead Rising

English

By (author): Connor Jackson

This book explores the relationship between video games and satire through an in-depth examination of Capcoms Dead Rising series, which alludes to, recontextualises, and builds upon George A. Romeros filmic satire on American consumer culture, Dawn of the Dead.

Proposing a taxonomy of videoludic satire, the book details how video games can communicate satire through their virtual environments, their characters, their audio, the way they frame the passage of time, and the outcomes of in-game choices that their players can make. By applying this taxonomy to the Dead Rising series, this book presents a compelling case for how video games can function as instruments for social commentary and indicators of ideological tensions.

This unique and insightful study will interest students and scholars of media studies, video game studies, satire, visual culture and zombie studies.

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Current price €56.69
Original price €62.99
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A01=Connor JacksonAge Group_UncategorizedAuthor_Connor Jacksonautomatic-updateCategory1=Non-FictionCategory=ABCategory=HCategory=JFCACategory=JFDCategory=KNTCategory=UGNCategory=UMKCOP=United KingdomDelivery_Pre-orderLanguage_EnglishPA=Not yet availablePrice_€50 to €100PS=Forthcomingsoftlaunch

Will deliver when available. Publication date 20 Nov 2024

Product Details
  • Dimensions: 138 x 216mm
  • Publication Date: 20 Nov 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9781032740027

About Connor Jackson

Connor Jackson (PhD Edge Hill University) is a Student Learning Administrator at Liverpool Hope University UK. His research focuses on how video games reinforce and challenge ideas about the world and human behaviour. He is also interested in horror in relation to and beyond video games.

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