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A01=Justin Dike
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iOS Game Programming with Xcode and Cocos2d

English

By (author): Justin Dike

This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you havent read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples.

Features:

  • Code
  • Video examples
  • 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
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Current price €62.69
Original price €65.99
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A01=Justin DikeAge Group_UncategorizedAuthor_Justin Dikeautomatic-updateCategory1=Non-FictionCategory=UMKCategory=UMSCOP=United KingdomDelivery_Delivery within 10-20 working daysLanguage_EnglishPA=AvailablePrice_€50 to €100PS=Activesoftlaunch
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Product Details
  • Weight: 1179g
  • Dimensions: 184 x 235mm
  • Publication Date: 20 Nov 2013
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9780415712699

About Justin Dike

Justin Dike is the creator and lead developer at CartoonSmart.com an education website & video production company specializing in high definition tutorials for Xcode Cocos2d HTML5 Adobe Flash Adobe Illustrator Toon Boom Animate SketchBook Pro and other software / frameworks. He received his BFA in Computer Art from the School of Visual Arts with a focus on 2D & 3D animation. Justins main focus is currently on application development and instruction for iOS and Cocos2d.

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