Since 2009, Minecraft has taken the gaming world by storm. Now hugely popular with children, those familiar with the phenomenon will love this new world and the adventures of God's people. Garrett Romines, and Christopher Miko; skilled in using games and toys to create fun learning environments and products for children, have re-created Bible stories with the famous virtual blocks to produce vibrant, and complex 3-D worlds filled with adventure and using astonishing imagination. The images have been captured and combined with text boxes and speech bubbles to explain the stories for 7-11 year olds. The text is light, but explains the events thoroughly for the age group, and the dialogue includes in-game humour.
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Product Details
Dimensions: 201 x 251mm
Publication Date: 15 Oct 2015
Publisher: SPCK Publishing
Publication City/Country: United Kingdom
Language: English
Age Group: Ages 7-9
ISBN13: 9780745968278
About Christopher MikoGarrett Romines
Chris Miko is a nationally acclaimed and award winning educator who specializes in science technology engineering maths as well as gifted and talented education. He created the Advanced Learning Project as a wayto develop innovative curriculum that went beyond the content standardsintroducing key concepts of science engineering and technology to allthat he teaches. Awards and recognitions include: AIAA Educator Achievement Award UC Irvine Alumni Achievement Award NASA Endeavor Fellow NASA Space Camp for Educators NASA Advanced Space Camp for Educators Da Vinci Innovation Academy Founding Teacher Craft-Academy co-creator. Garrett Romines is a professional writer teacher and digital artist. His published work includes The Unofficial Bible for Minecrafters as wellas others spanning religion fantasy politics and science fiction. Garrett teaches English and Social Studies to middle school students in theUnited States. Garrett is the founder of Romines Digital Arts Companywhich specializes in graphic novels and digital media works. Garrett's current projects are focused around writing graphic novels set in the digital world.