Creating Augmented and Virtual Realities: Theory & Practice for Next-Generation Spatial Computing | Agenda Bookshop Skip to content
Online orders placed from 19/12 onward will not arrive in time for Christmas.
Online orders placed from 19/12 onward will not arrive in time for Christmas.
A01=Erin Pangilinan
A01=Steve Lukas
A01=Vasanth Mohan
Age Group_Uncategorized
Age Group_Uncategorized
Author_Erin Pangilinan
Author_Steve Lukas
Author_Vasanth Mohan
automatic-update
Category1=Non-Fiction
Category=UYV
COP=United States
Delivery_Delivery within 10-20 working days
Inc
Language_English
PA=Available
Price_€50 to €100
PS=Active
softlaunch
USA

Creating Augmented and Virtual Realities: Theory & Practice for Next-Generation Spatial Computing

3.60 (15 ratings by Goodreads)
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, youll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications See more
Current price €53.19
Original price €55.99
Save 5%
A01=Erin PangilinanA01=Steve LukasA01=Vasanth MohanAge Group_UncategorizedAuthor_Erin PangilinanAuthor_Steve LukasAuthor_Vasanth Mohanautomatic-updateCategory1=Non-FictionCategory=UYVCOP=United StatesDelivery_Delivery within 10-20 working daysIncLanguage_EnglishPA=AvailablePrice_€50 to €100PS=ActivesoftlaunchUSA
Delivery/Collection within 10-20 working days
Product Details
  • Dimensions: 178 x 233mm
  • Publication Date: 23 Apr 2019
  • Publisher: O'Reilly Media
  • Publication City/Country: United States
  • Language: English
  • ISBN13: 9781492044192

About Erin PangilinanSteve LukasVasanth Mohan

Lifelong artist software engineer since age 13 business + non-profit ops since 18 founder of stealth tech startup Human Augmented Reality Project (HARP) an intuitive data visualization + AI platform in Augmented Reality (AR) for researchers understanding degenerative brain disease Alzheimer's. Steve Lukas has been exploring the landscape of spatial computing in various roles from software design to venture capital & development relations with companies such as Qualcomm Ventures and Magic Leap. As a co-founder of Across Realities he focused on advancing the XR industry by enabling shared digital realities spanning all platforms. Vasanth Mohan Founder FusedVR VR Developer Nanodegree Course Developer

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
We use cookies to ensure that we give you the best experience on our website. If you continue we'll assume that you are understand this. Learn more
Accept