Pathfinder Adventure Path: Wrath of the Righteous Part 4 - The Midnight Isles
English
By (author): Greg A. Vaughan James Jacobs
- An audience with the Crusader Queen leads the heroes through a mysteriousportal to an otherworldly fortress that lies betwixt Golarion and the demonicAbyss. Bringing the fight for the Worldwound to its demonic source means dealingwith the cultists of Deskari, demon prince of locusts, who infest the castlelike a swarm of insects. Beyond the fortress lies the Abyssal realm of theMidnight Isles, lair of the succubus queen Nocticula, wherein lies the finalsecret of the powerful crystals empowering the Worldwounds demonic armieswith mythic power. Can the heroes navigate the intrigues of three demon lords tostrike a critical blow for the forces of good without losing their souls todarkness?
- The Midnight Isles is a Pathfinder Roleplaying Game adventurefor 12th-level characters who have gained five mythic tiers. This volume alsoincludes an extensive gazetteer of the Abyss, and an overview of the cult ofNocticula, along with a bestiary of several monsters and demon lords and partfour of Robin D. Laws's Pathfinder Journal novella.
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