Learn the essentials of Scalable Vector Graphics, the mark-up language used by most vector drawing programs and interactive web graphics tools. SVG Essentials takes you through SVG's capabilities, beginning with simple line drawings and moving through complicated features such as filters, transformations, gradients, and patterns. This thoroughly updated edition includes expanded coverage of animation, interactive graphics, and scripting SVG. Interactive examples online make it easy for you to experiment with SVG features in your web browser. Geared toward experienced designers, this book also includes appendices that explain basic concepts such as XML markup and CSS styling, so even if you have no web design experience, you can start learning SVG.Create and style graphics to match your web design in a way that looks great when printed or displayed on high-resolution screens Make your charts and decorative headings accessible to search engines and assistive technologies Add artistic effects to your graphics, text, and photographs using SVG masks, filters, and transformations Animate graphics with SVG markup, or add interactivity with CSS and JavaScript Create SVG from existing vector data or XML data, using programming languages and XSLT
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Product Details
Dimensions: 150mm
Publication Date: 02 Dec 2014
Publisher: O'Reilly Media
Publication City/Country: United States
Language: English
ISBN13: 9781449374358
About J. Eisenberg
J. David Eisenberg is a programmer and instructor living in San Jose California. David has a talent for teaching and explaining. He has developed courses for CSS JavaScript CGI and beginning XML. He also teaches C and Perl at De Anza Community College in Cupertino. David has written articles for xml.com and alisapart.com on topics such as Javascript and the Document Object Model XML validation XSL Transformations and Formatting Objects and (surprise) SVG. His on-line courses provide introductory tutorials for Korean Modern Greek and Russian. David has also been developing education software since 1975 when he worked with the Modern Foreign Language project at the University of Illinois to develop computer-assisted instruction on the PLATO system. He co-authored several of the in-box tutorials shipped with the venerable Apple II computer. David did the programming for the multimedia CD-ROM version of a series of children's stories and the programming for beginning Algebra and Spanish discs. When not programming David enjoys digital photography reading science fiction and riding his bicycle.