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A01=Michael Salmond
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Author_Michael Salmond
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Category1=Non-Fiction
Category=APFV
Category=UGG
COP=United States
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Language_English
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Price_€20 to €50
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Video Game Design: Principles and Practices from the Ground Up

English

By (author): Michael Salmond

Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what youve learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences. Interviewees include: James Portnow, CEO at Rainmaker Games Brandon Sheffield, Gamasutra.com/Game Developer magazine Steve Gaynor, co-founder The Fullbright Company (Gone Home) Kate Craig, Environment Artist. The Fullbright Company (Gone Home) Adam Saltsman, creator of Canabalt & Gravity Hook Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero) Tyson Steele, User Interface Designer, Epic Games Tom Francis, Game Designer, Gunpoint & Floating Point Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway. Kenneth Young, Head of Audio, Media Molecule Rex Crowle, Creative Lead, Media Molecule See more
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Original price €43.99
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A01=Michael SalmondAge Group_UncategorizedAuthor_Michael Salmondautomatic-updateCategory1=Non-FictionCategory=APFVCategory=UGGCOP=United StatesDelivery_Delivery within 10-20 working daysLanguage_EnglishPA=AvailablePrice_€20 to €50PS=ActiveSN=Required Reading Rangesoftlaunch
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Product Details
  • Weight: 896g
  • Dimensions: 210 x 270mm
  • Publication Date: 07 Mar 2019
  • Publisher: Bloomsbury Publishing Plc
  • Publication City/Country: United States
  • Language: English
  • ISBN13: 9781501354823

About Michael Salmond

Michael Salmond Digital Media Design Florida Gulf Coast University USA. Michael is a digital interaction designer video game artist and digital theorist. His work has been exhibited and published nationally internationally and online. He has been teaching video game design and interaction design for over ten years in the UK and the USA. He is the co-author of The Fundamentals of Interactive Design (2013).

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